Difference between revisions of "Red Hawkes"

From skaldsong companion
m (Protected "Red Hawkes" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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=Hierarchy=
 
=Hierarchy=
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*Black Kite - Commander of the Red Hawkes
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*Crowned Eagle - The second in command. In charge when the Commander is indisposed.
 +
*Corvus - Leads the mages of the guild and handles schooling for the Starling members.
 +
*Jackdaw - Specializes in magic and works with the Corvus in the tower.
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*Cassowary - Leader of the soldiers on the frontline and trains  in melee combat.
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*Kestral - A soldier. Members specialize in melee and defensive weapons.
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*Sparrow - Leader of the scouts and teaches archery, subterfuge, and trapping.
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*Wren - A scout that focuses on the forests and fields.
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*Quail - A member without any designated rank who is uncertain of their future in the guild.
  
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===Special Ranks===
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*Hawfinch - This member focuses on recruiting potential members and searches out new jobs to send to the guild.
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*Lark - The guild healer. This member works with medicine and is tasked with keeping the guild members healthy.
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*Rabenwache - In charge of the guards that protect the current Baroness of Uhrwerkstadt.
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*Mother Hen - The guild nanny. She cooks for the guild members and cares for the Starling members.
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*Starling - Orphan that was founded by the Commander.
  
 
==Joining==
 
==Joining==
 
+
Joining the Red Hawkes simply means speaking with the Hawfinch who does all the recruiting. Any member can refer a potential recruit to the Hawfinch and they will sit and interview them. After that, the recruit will meet the Black Kite and they can discuss their future in the guild.
  
 
==Promotions==
 
==Promotions==
 
+
Members who mesh well in the guild and actively participate in guild events tend to be promoted fast. Those who excel at their role will rise higher in the guild and be relied on.
 
=Life in the Guild=
 
=Life in the Guild=
  
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=History=
 
=History=
 +
The guild is a fairly new one which resides on an old farm that was once abandoned by the guild leader, John Hawke. The farm once belonged to his family but his wife and farm hands were murdered by bandits and he then abandoned the lot at the age nineteen. At almost fifty, John returned to take his land and made a decision to build a guild after being coaxed by his friend, Felix.
  
 +
John then met Cait, who he recruited as his Crowned Eagle and slowly began building the guild from the ground up. Without realizing it, he was soon approached by orphans and have incidentally became an orphanage as well. He soon recruited others such as Chleo, Sybella, and Nissa, his captains. Eventually, he drew a contract with the Baroness, Arwick, and are her current protectors against any potential threats.
  
 
=Traditions and Relevant Lore=
 
=Traditions and Relevant Lore=
 +
The Hounding - The Headquarters is a sanctuary of that evil of days. All who are in need of protection are granted it. After the hounding, the guild goes around its mother country and finds the bodies of the dead and collect them. Whatever that cannot be used for reincarnation are disposed of by a ritual of fire to honor those lost.
 +
 +
Tournament and Festival - The guild does its best to promote itself to its mother country as well as the rest of the Tapestry. Events are held and gold earned is normally used to help construct more of the guild as well as support the Starlings as they grow older.

Revision as of 23:23, 8 December 2020

Red Hawkes
Guild Specialty
RedHawkesflag.png
Stats
Established: 2020
Founder: John
Region: Uhrwerkstadt
Active: Yes


Hierarchy

  • Black Kite - Commander of the Red Hawkes
  • Crowned Eagle - The second in command. In charge when the Commander is indisposed.
  • Corvus - Leads the mages of the guild and handles schooling for the Starling members.
  • Jackdaw - Specializes in magic and works with the Corvus in the tower.
  • Cassowary - Leader of the soldiers on the frontline and trains in melee combat.
  • Kestral - A soldier. Members specialize in melee and defensive weapons.
  • Sparrow - Leader of the scouts and teaches archery, subterfuge, and trapping.
  • Wren - A scout that focuses on the forests and fields.
  • Quail - A member without any designated rank who is uncertain of their future in the guild.

Special Ranks

  • Hawfinch - This member focuses on recruiting potential members and searches out new jobs to send to the guild.
  • Lark - The guild healer. This member works with medicine and is tasked with keeping the guild members healthy.
  • Rabenwache - In charge of the guards that protect the current Baroness of Uhrwerkstadt.
  • Mother Hen - The guild nanny. She cooks for the guild members and cares for the Starling members.
  • Starling - Orphan that was founded by the Commander.

Joining

Joining the Red Hawkes simply means speaking with the Hawfinch who does all the recruiting. Any member can refer a potential recruit to the Hawfinch and they will sit and interview them. After that, the recruit will meet the Black Kite and they can discuss their future in the guild.

Promotions

Members who mesh well in the guild and actively participate in guild events tend to be promoted fast. Those who excel at their role will rise higher in the guild and be relied on.

Life in the Guild

Rules

History

The guild is a fairly new one which resides on an old farm that was once abandoned by the guild leader, John Hawke. The farm once belonged to his family but his wife and farm hands were murdered by bandits and he then abandoned the lot at the age nineteen. At almost fifty, John returned to take his land and made a decision to build a guild after being coaxed by his friend, Felix.

John then met Cait, who he recruited as his Crowned Eagle and slowly began building the guild from the ground up. Without realizing it, he was soon approached by orphans and have incidentally became an orphanage as well. He soon recruited others such as Chleo, Sybella, and Nissa, his captains. Eventually, he drew a contract with the Baroness, Arwick, and are her current protectors against any potential threats.

Traditions and Relevant Lore

The Hounding - The Headquarters is a sanctuary of that evil of days. All who are in need of protection are granted it. After the hounding, the guild goes around its mother country and finds the bodies of the dead and collect them. Whatever that cannot be used for reincarnation are disposed of by a ritual of fire to honor those lost.

Tournament and Festival - The guild does its best to promote itself to its mother country as well as the rest of the Tapestry. Events are held and gold earned is normally used to help construct more of the guild as well as support the Starlings as they grow older.